re-adding missing restore command, more detail in failing c# godot builds.

This commit is contained in:
Yusuke Tsutsumi
2018-05-27 17:07:08 -07:00
parent 7c3626383a
commit a37b95c614

View File

@@ -161,10 +161,20 @@ located in the project root:
</Project>
Whenever packages are added or modified, run nuget restore in the root of the
project directory, to ensure that the nuget packages will be available for msbuild
(the tool used by godot to build mono projects) to use, run::
$ msbuild /t:restore
Debugging Failing Godot Builds
------------------------------
If you find that your mono project is failing to build, you can debug more closely
by running the following on the command line, in the root of your project::
$ msbuild
$ msbuild
This prints detailed output on why the build failed. Note that as mentioned
in the above section, you need to run msbuild /t:restore separately.