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re-adding missing restore command, more detail in failing c# godot builds.
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@@ -161,10 +161,20 @@ located in the project root:
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</Project>
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Whenever packages are added or modified, run nuget restore in the root of the
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project directory, to ensure that the nuget packages will be available for msbuild
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(the tool used by godot to build mono projects) to use, run::
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$ msbuild /t:restore
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Debugging Failing Godot Builds
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------------------------------
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If you find that your mono project is failing to build, you can debug more closely
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by running the following on the command line, in the root of your project::
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$ msbuild
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$ msbuild
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This prints detailed output on why the build failed. Note that as mentioned
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in the above section, you need to run msbuild /t:restore separately.
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