Add a note about GDScript format strings in C++ (#10061)

This commit is contained in:
Aaron Franke
2024-10-08 06:23:56 -05:00
committed by Max Hilbrunner
parent ef9d2db714
commit a04b7d9780

View File

@@ -285,3 +285,6 @@ Combining both the ``String.format`` method and the ``%`` operator could be usef
+---------------------------------------------------------------------------+-------------------+
| ``"Hi, {0} v{version}".format({0:"Godette", "version":"%0.2f" % 3.114})`` | Hi, Godette v3.11 |
+---------------------------------------------------------------------------+-------------------+
In Godot's C++ code, GDScript format strings can be accessed using the
``vformat`` helper function in the :ref:`Variant<class_Variant>` header.