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Edit content guidelines, remove typographic marks
- Removed typographic marks in the entire repo - Removed a line about why we don't use a wiki - Indented notes with 4 spaces - Addressed review comments
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@@ -96,7 +96,7 @@ Declaring a signal in C# is done with the ``[Signal]`` attribute on a delegate.
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delegate void MySignalWithArguments(string foo, int bar);
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These signals can then be connected either in the editor or from code with ``Connect``.
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If you want to connect a signal in the editor, you need to (re)build the project assemblies to see the new signal. This build can be manually triggered by clicking the “Build” button at the top right corner of the editor window.
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If you want to connect a signal in the editor, you need to (re)build the project assemblies to see the new signal. This build can be manually triggered by clicking the "Build" button at the top right corner of the editor window.
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.. code-block:: csharp
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