Update c_sharp_differences.rst with C# string and Godot String UTF encoding

Clarified that C# System.String uses UTF-16 encoding while Godot String uses UTF-32.
This commit is contained in:
Athenr
2025-05-02 16:14:26 -04:00
committed by GitHub
parent de6a37a30d
commit 9d0fcf1288

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@@ -381,6 +381,8 @@ Use ``System.String`` (``string``). Most of Godot's String methods have an
equivalent in ``System.String`` or are provided by the ``StringExtensions``
class as extension methods.
Note that C# strings uses UTF-16 encoding, while Godot Strings uses UTF-32 encoding.
Example:
.. code-block:: csharp