diff --git a/tutorials/plugins/running_code_in_the_editor.rst b/tutorials/plugins/running_code_in_the_editor.rst index 8e5302012..37dbec483 100644 --- a/tutorials/plugins/running_code_in_the_editor.rst +++ b/tutorials/plugins/running_code_in_the_editor.rst @@ -71,7 +71,7 @@ same statement: // Code to execute when in game. } -Pieces of code do not have either of the 2 conditions above will run both +Pieces of code that do not have either of the 2 conditions above will run both in-editor and in-game. Here is how a ``_process()`` function might look for you: