Merge pull request #1350 from eska014/html5-april18

Update HTML5 documentation
This commit is contained in:
Poommetee Ketson
2018-04-11 08:39:24 +07:00
committed by GitHub
4 changed files with 71 additions and 41 deletions

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@@ -13,39 +13,34 @@ To compile export templates for the Web, the following is required:
- `Emscripten 1.37.9+ <http://emscripten.org/>`__: If the version available
per package manager is not recent enough, the best alternative is to install
using the `Emscripten SDK <http://kripken.github.io/emscripten-site/docs/gettng_started/downloads.html>`__
(Install in a path without spaces, i.e. not in ``Program Files``)
- `Python 2.7+ or Python 3.5+ <https://www.python.org/>`__
- `SCons <http://www.scons.org>`__ build system
Building export templates
-------------------------
Start a terminal and set the environment variable ``EMSCRIPTEN_ROOT`` to the
installation directory of Emscripten:
Before starting, confirm that the Emscripten configuration file exists and
specifies all settings correctly. This file is available as ``~/.emscripten``
on UNIX-like systems and ``%USERPROFILE%\.emscripten`` on Windows. It's usually
written by the Emscripten SDK, e.g. when invoking ``emsdk activate latest``,
or by your package manager. It's also created when starting Emscripten's
``emcc`` program if the file doesn't exist.
If you installed Emscripten via the Emscripten SDK, declare the variable with a
path to the downloaded folder::
export EMSCRIPTEN_ROOT=~/emsdk/emscripten/master
If you installed Emscripten via package manager, the path can be retrieved with
the ``em-config`` command::
export EMSCRIPTEN_ROOT=`em-config EMSCRIPTEN_ROOT`
On Windows you can set the environment variable in the system settings or in
the command prompt::
set EMSCRIPTEN_ROOT="C:\emsdk\emscripten\master"
Now go to the root directory of the engine source code and instruct SCons to
build the JavaScript platform. Specify ``target`` as either ``release`` for a
release build or ``release_debug`` for a debug build::
Open a terminal and navigate to the root directory of the engine source code.
Then instruct SCons to build the JavaScript platform. Specify ``target`` as
either ``release`` for a release build or ``release_debug`` for a debug build::
scons platform=javascript tools=no target=release
scons platform=javascript tools=no target=release_debug
The engine will now be compiled to WebAssembly by Emscripten. If all goes well,
By default, the :ref:`JavaScript singleton <doc_javascript_eval>` will be built
into the engine. Since ``eval()`` calls can be a security concern, the
``javascript_eval`` option can be used to build without the singleton::
scons platform=javascript tools=no target=release javascript_eval=no
scons platform=javascript tools=no target=release_debug javascript_eval=no
The engine will now be compiled to WebAssembly by Emscripten. Once finished,
the resulting file will be placed in the ``bin`` subdirectory. Its name is
``godot.javascript.opt.zip`` for release or ``godot.javascript.opt.debug.zip``
for debug.
@@ -76,10 +71,10 @@ translated into actual WebAssembly using a tool called ``s2wasm``.
Emscripten manages these processes as well, so we just invoke SCons.
In order to choose one of the two methods, the ``LLVM_ROOT`` variable in the
Emscripten configuration file ``~/.emscripten`` is set. If it points to a
directory containing binaries of Emscripten's *fastcomp* fork of clang,
``asm2wasm`` is used. This is the default in a normal Emscripten installation.
Otherwise, LLVM binaries built with the WebAssembly backend will be expected
and ``s2wasm`` is used. On Windows, make sure to escape backslashes of paths
within this file as double backslashes ``\\`` or use Unix-style paths with
a single forward slash ``/``.
Emscripten configuration file is used. If it points to a directory containing
binaries of Emscripten's *fastcomp* fork of clang, ``asm2wasm`` is used.
This is the default in a normal Emscripten installation. Otherwise,
LLVM binaries built with the WebAssembly backend will be expected and
``s2wasm`` is used. On Windows, make sure to escape backslashes of paths within
this file as double backslashes ``\\`` or use Unix-style paths with a single
forward slash ``/``.