Fix meaning of "scons" by itself in Introduction to the Buildsystem

This commit is contained in:
Aaron Franke
2024-05-11 18:14:08 -07:00
parent 183d0e3147
commit 97e34daba4

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@@ -12,16 +12,16 @@ that compiling Godot from source can be as simple as running::
scons
This produces an *export template* for your current platform, operating system, and architecture.
An export template is a build of the engine that is used for running exported projects. To build
the *editor* instead you can run the following command::
This produces an editor build for your current platform, operating system, and architecture.
You can change what gets built by specifying a target, a platform, and/or an architecture.
For example, to build an export template used for running exported games, you can run::
scons target=editor
scons target=template_release
If you plan to debug or develop the engine, then you might want to add another option to the command::
If you plan to debug or develop the engine, then you might want to enable the ``dev_build``
option to enable dev-only debugging code::
scons dev_build=yes
scons target=editor dev_build=yes
Following sections in the article will explain these and other universal options in more detail. But
before you can compile Godot, you need to install a few prerequisites. Please refer to the platform