Cross-reference compiling and exporting pages, rename OSX/Mac to macOS

There's a lot of confusion between compiling Godot and exporting projects.

This aims to resolve part of the confusion by cross-linking other pages
for each platform.
This commit is contained in:
Hugo Locurcio
2021-11-23 21:47:33 +01:00
committed by Rémi Verschelde
parent a9af005495
commit 955c97bb1d
16 changed files with 89 additions and 6 deletions

View File

@@ -3,6 +3,12 @@
Exporting for Windows
=====================
.. seealso::
This page describes how to export a Godot project to Windows.
If you're looking to compile editor or export template binaries from source instead,
read :ref:`doc_compiling_for_windows`.
The simplest way to distribute a game for PC is to copy the executable
(``godot.exe``), compress the folder and send it to someone else. However, this
is often not desired.