classref: Sync with current master branch (607b230)

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Godot Organization
2024-07-27 03:20:37 +00:00
parent cdfb87efbb
commit 9479a5e658
10 changed files with 66 additions and 8 deletions

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@@ -661,7 +661,7 @@ If ``duration`` is a negative value, the duration is set to the interval between
|void| **queue**\ (\ name\: :ref:`StringName<class_StringName>`\ ) :ref:`🔗<class_AnimationPlayer_method_queue>`
Queues an animation for playback once the current one is done.
Queues an animation for playback once the current animation and all previously queued animations are done.
\ **Note:** If a looped animation is currently playing, the queued animation will never play unless the looped animation is stopped somehow.