From 92e100ab21c0b23d27efc840643a4d7ad406fa8a Mon Sep 17 00:00:00 2001 From: m-at-FNSPE Date: Sat, 30 Jul 2022 03:35:11 +0200 Subject: [PATCH] Fix mob scene typo in Your first 2D game (#6007) Co-authored-by: Hugo Locurcio (cherry picked from commit 55d309371524a49b4b56bf617b253714df727296) --- getting_started/first_2d_game/05.the_main_game_scene.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/getting_started/first_2d_game/05.the_main_game_scene.rst b/getting_started/first_2d_game/05.the_main_game_scene.rst index f7094fdfe..8cc826442 100644 --- a/getting_started/first_2d_game/05.the_main_game_scene.rst +++ b/getting_started/first_2d_game/05.the_main_game_scene.rst @@ -197,8 +197,8 @@ under "Script Variables". You can assign this property's value in two ways: -- Drag ``Mob.tscn`` from the "FileSystem" panel and drop it in the ``Mob`` - property . +- Drag ``Mob.tscn`` from the "FileSystem" dock and drop it in the **Mob Scene** + property. - Click the down arrow next to "[empty]" and choose "Load". Select ``Mob.tscn``. Next, select the ``Player`` node in the Scene dock, and access the Node dock on