Merge pull request #10657 from tetrapod00/update-intro-games
Update games made with Godot in Getting Started
@@ -145,11 +145,12 @@ and scenes for your games, or **build plugins and extend the editor.**
|
||||
This leads to a reliable and flexible UI system, as it powers the editor
|
||||
itself. With the ``@tool`` annotation, you can run any game code in the editor.
|
||||
|
||||
|image5|
|
||||
.. figure:: img/introduction_rpg_in_a_box.webp
|
||||
:align: center
|
||||
|
||||
*RPG in a Box is a voxel RPG editor made with Godot 2. It uses Godot's
|
||||
UI tools for its node-based programming system and for the rest of the
|
||||
interface.*
|
||||
RPG in a Box is a voxel RPG editor made with Godot. It uses Godot's
|
||||
UI tools for its node-based programming system and for the rest of the
|
||||
interface.
|
||||
|
||||
Put the ``@tool`` annotation at the top of any GDScript file and it will run
|
||||
in the editor. This lets you import and export plugins, create plugins
|
||||
@@ -173,4 +174,3 @@ interfaces over your 3D world.
|
||||
.. |image0| image:: img/engine_design_01.png
|
||||
.. |image1| image:: img/engine_design_02.png
|
||||
.. |image2| image:: img/engine_design_03.png
|
||||
.. |image5| image:: img/engine_design_rpg_in_a_box.png
|
||||
|
||||
|
Before Width: | Height: | Size: 89 KiB |
|
After Width: | Height: | Size: 104 KiB |
|
Before Width: | Height: | Size: 30 KiB |
|
Before Width: | Height: | Size: 26 KiB |
BIN
getting_started/introduction/img/introduction_pvkk.webp
Normal file
|
After Width: | Height: | Size: 291 KiB |
|
Before Width: | Height: | Size: 96 KiB |
BIN
getting_started/introduction/img/introduction_rpg_in_a_box.webp
Normal file
|
After Width: | Height: | Size: 110 KiB |
BIN
getting_started/introduction/img/introduction_usagi_shima.webp
Normal file
|
After Width: | Height: | Size: 284 KiB |
@@ -33,18 +33,31 @@ Godot was initially developed in-house by an Argentinian game studio. Its
|
||||
development started in 2001, and the engine was rewritten and improved
|
||||
tremendously since its open source release in 2014.
|
||||
|
||||
Some examples of games created with Godot include Ex-Zodiac and Helms of Fury.
|
||||
Some examples of games created with Godot include Cassette Beasts, PVKK, and
|
||||
Usagi Shima. As for applications, the open source pixel art drawing program
|
||||
Pixelorama is powered by Godot, and so is the voxel RPG creator RPG in a Box.
|
||||
You can find many more examples in the `Official Showcase
|
||||
<https://godotengine.org/showcase/>`_.
|
||||
|
||||
.. image:: img/introduction_ex_zodiac.png
|
||||
.. figure:: img/introduction_usagi_shima.webp
|
||||
:align: center
|
||||
|
||||
.. image:: img/introduction_helms_of_fury.jpg
|
||||
Usagi Shima
|
||||
|
||||
As for applications, the open source pixel art drawing program Pixelorama is
|
||||
powered by Godot, and so is the voxel RPG creator RPG in a box.
|
||||
.. figure:: img/introduction_cassette_beasts.webp
|
||||
:align: center
|
||||
|
||||
.. image:: img/introduction_rpg_in_a_box.png
|
||||
Cassette Beasts
|
||||
|
||||
You can find many more examples in the `official showcase videos`_.
|
||||
.. figure:: img/introduction_pvkk.webp
|
||||
:align: center
|
||||
|
||||
PVKK: Planetenverteidigungskanonenkommandant
|
||||
|
||||
.. figure:: img/introduction_rpg_in_a_box.webp
|
||||
:align: center
|
||||
|
||||
RPG in a Box
|
||||
|
||||
How does it work and look?
|
||||
--------------------------
|
||||
|
||||