Various small fixes for the docs.

This commit is contained in:
Michael Alexsander Silva Dias
2018-01-29 14:28:41 -02:00
parent d2453fe9b9
commit 8f3cb902e8
28 changed files with 92 additions and 89 deletions

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@@ -16,7 +16,7 @@ under non-free, proprietary licenses, limiting what you can do with them.
The Asset Library is different - all assets are distributed free of charge, and under
a host of open-source licenses (such as the MIT license, the GPL, and the Boost Software License).
This makes the AssetLib more similar to the software repositories of a GNU/Linux distribution.
This makes the AssetLib more similar to the software repositories of a Linux distribution.
This set of pages will cover how to use the AssetLib (both from inside Godot, and on the
website), how you can submit your own assets, and what the guidelines for submission are.
@@ -34,4 +34,4 @@ Can paid assets be uploaded to the asset library?
Not to the official one, though in the future there might be other asset
libraries which allow it.
That said, you are allowed to monetize and sell Godot assets outside the
Asset Library.
Asset Library.