Move C++ container type information from C++ usage guidelines to Core types

- List recommended types at the top.
- Link references directly in the table.
- Remove References headings in the rest of the page.
- Update Core types for Godot 4.5.
  - Remove OAHashMap as it's no longer present in 4.5.
This commit is contained in:
Hugo Locurcio
2025-06-03 22:45:47 +02:00
parent 76cf579d9e
commit 8d87843f8b
3 changed files with 106 additions and 155 deletions

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@@ -579,7 +579,7 @@ general-purpose library, but we had special requirements for Godot.
* We use our custom String type, as the one provided by STL is too basic and lacks proper
internationalization support.
Check out :ref:`Godot's container types <doc_cpp_godot_types>` for alternatives.
Check out :ref:`Godot's container types <doc_core_types>` for alternatives.
Why does Godot not use exceptions?
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