diff --git a/getting_started/workflow/project_setup/project_organization.rst b/getting_started/workflow/project_setup/project_organization.rst index 941dfa2be..fa4df8133 100644 --- a/getting_started/workflow/project_setup/project_organization.rst +++ b/getting_started/workflow/project_setup/project_organization.rst @@ -5,16 +5,10 @@ Project organization Introduction ------------ - -This tutorial aims to propose a simple workflow on how to organize -projects. Since Godot allows the programmer to use the filesystem as -they please, figuring out a way to organize projects when starting -to use the engine can be a little challenging. Because of this, the -tutorial describes a simple workflow, which should work as a starting -point, regardless of whether it is used. - -Additionally, using version control can be challenging, so this -proposition will include that too. +Since Godot has no restrictions on project structure or filesystem usage, +organizing files when learning the engine can seem challenging. This +tutorial suggests a workflow which should be a good starting point. +We will also cover using version control with Godot. Organization ------------