classref: Sync with current master branch (c09d83010)

This commit is contained in:
Rémi Verschelde
2022-06-08 13:39:15 +02:00
parent 869830c6ba
commit 8d5cdb0c7a
304 changed files with 12946 additions and 5236 deletions

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@@ -16,17 +16,29 @@ MultiplayerSynchronizer
Properties
----------
+-------------------------------------------------------------+------------------------------------------------------------------------------------------+------------------+
| :ref:`float<class_float>` | :ref:`replication_interval<class_MultiplayerSynchronizer_property_replication_interval>` | ``0.0`` |
+-------------------------------------------------------------+------------------------------------------------------------------------------------------+------------------+
| :ref:`SceneReplicationConfig<class_SceneReplicationConfig>` | :ref:`resource<class_MultiplayerSynchronizer_property_resource>` | |
+-------------------------------------------------------------+------------------------------------------------------------------------------------------+------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`root_path<class_MultiplayerSynchronizer_property_root_path>` | ``NodePath("")`` |
+-------------------------------------------------------------+------------------------------------------------------------------------------------------+------------------+
+-------------------------------------------------------------+------------------------------------------------------------------------------------------+--------------------+
| :ref:`SceneReplicationConfig<class_SceneReplicationConfig>` | :ref:`replication_config<class_MultiplayerSynchronizer_property_replication_config>` | |
+-------------------------------------------------------------+------------------------------------------------------------------------------------------+--------------------+
| :ref:`float<class_float>` | :ref:`replication_interval<class_MultiplayerSynchronizer_property_replication_interval>` | ``0.0`` |
+-------------------------------------------------------------+------------------------------------------------------------------------------------------+--------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`root_path<class_MultiplayerSynchronizer_property_root_path>` | ``NodePath("..")`` |
+-------------------------------------------------------------+------------------------------------------------------------------------------------------+--------------------+
Property Descriptions
---------------------
.. _class_MultiplayerSynchronizer_property_replication_config:
- :ref:`SceneReplicationConfig<class_SceneReplicationConfig>` **replication_config**
+----------+-------------------------------+
| *Setter* | set_replication_config(value) |
+----------+-------------------------------+
| *Getter* | get_replication_config() |
+----------+-------------------------------+
----
.. _class_MultiplayerSynchronizer_property_replication_interval:
- :ref:`float<class_float>` **replication_interval**
@@ -41,24 +53,12 @@ Property Descriptions
----
.. _class_MultiplayerSynchronizer_property_resource:
- :ref:`SceneReplicationConfig<class_SceneReplicationConfig>` **resource**
+----------+-------------------------------+
| *Setter* | set_replication_config(value) |
+----------+-------------------------------+
| *Getter* | get_replication_config() |
+----------+-------------------------------+
----
.. _class_MultiplayerSynchronizer_property_root_path:
- :ref:`NodePath<class_NodePath>` **root_path**
+-----------+----------------------+
| *Default* | ``NodePath("")`` |
| *Default* | ``NodePath("..")`` |
+-----------+----------------------+
| *Setter* | set_root_path(value) |
+-----------+----------------------+