Merge pull request #6345 from Calinou/add-custom-platform-ports

Add a page on creating custom platform ports
This commit is contained in:
Max Hilbrunner
2023-03-23 02:38:02 +01:00
committed by GitHub
12 changed files with 204 additions and 13 deletions

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@@ -16,7 +16,7 @@ at run-time. You can use it to run native code without compiling it with the eng
Differences between GDExtension and C++ modules
-----------------------------------------------
You can use both GDExtension and :ref:`C++ modules <doc_custom_modules_in_c++>` to
You can use both GDExtension and :ref:`C++ modules <doc_custom_modules_in_cpp>` to
run C or C++ code in a Godot project.
They also both allow you to integrate third-party libraries into Godot. The one
@@ -47,7 +47,7 @@ Also:
Advantages of C++ modules
^^^^^^^^^^^^^^^^^^^^^^^^^
We recommend :ref:`C++ modules <doc_custom_modules_in_c++>` in cases where
We recommend :ref:`C++ modules <doc_custom_modules_in_cpp>` in cases where
GDExtension isn't enough:
- C++ modules provide deeper integration into the engine. GDExtension's access is not as deep as