diff --git a/engine_details/development/compiling/compiling_for_android.rst b/engine_details/development/compiling/compiling_for_android.rst
index 22b9f1776..2b1bc6add 100644
--- a/engine_details/development/compiling/compiling_for_android.rst
+++ b/engine_details/development/compiling/compiling_for_android.rst
@@ -28,17 +28,16 @@ For compiling under Windows, Linux or macOS, the following is required:
- `Python 3.8+ `_.
- `SCons 4.0+ `_ build system.
-- `Android SDK `_
- (command-line tools are sufficient).
+- Android SDK
- - Required SDK components will be automatically installed.
+ - To install the Android SDK, follow the steps here _.
- On Linux, **do not use an Android SDK provided by your distribution's repositories** as it will often be outdated.
- On macOS, **do not use an Android SDK provided by Homebrew** as it will not be installed in a unified location.
- Gradle (will be downloaded and installed automatically if missing).
- JDK 17 (either OpenJDK or Oracle JDK).
- - You can download a build from `Adoptium `_.
+ - You can download a build from `Adoptium `_.
.. seealso:: To get the Godot source code for compiling, see
:ref:`doc_getting_source`.
@@ -63,21 +62,6 @@ Setting up the buildsystem
to your ``.bashrc`` or ``.zshrc`` where ``/path/to/android-sdk`` points to
the root of the SDK directories.
-- Install the necessary SDK components in this folder:
-
- - Accept the SDK component licenses by running the following command
- where ``android_sdk_path`` is the path to the Android SDK, then answering all the prompts with ``y``:
-
- ::
-
- cmdline-tools/latest/bin/sdkmanager --sdk_root= --licenses
-
- - Complete setup by running the following command where ``android_sdk_path`` is the path to the Android SDK.
-
- ::
-
- cmdline-tools/latest/bin/sdkmanager --sdk_root= "platform-tools" "build-tools;35.0.1" "platforms;android-35" "cmdline-tools;latest" "cmake;3.10.2.4988404" "ndk;28.1.13356709"
-
- After setting up the SDK and environment variables, be sure to
**restart your terminal** to apply the changes. If you are using
an IDE with an integrated terminal, you need to restart the IDE.
@@ -230,7 +214,7 @@ root directory with the following arguments:
- You can add the ``debug_symbols=yes`` parameters to include the debug symbols in the generated build.
- - Note that you can include ``separate_debug_symbols=yes`` to generate the debug symbols in a separate ``*-native-debug-symbols.zip`` file.
+ - Note that you can include ``separate_debug_symbols=yes`` to the *last* architecture you're building, to generate the debug symbols in a separate ``*-native-debug-symbols.zip`` file.
- You can skip certain architectures depending on your target device to speed up compilation.
@@ -259,7 +243,7 @@ Open up a Terminal/Command Prompt and run the following commands from the root d
::
- adb install ./bin/android_editor_builds/android_editor-release.apk
+ adb install ./bin/android_editor_builds/android_editor-android-debug.apk
Troubleshooting
---------------