classref: Sync with current master branch

This commit is contained in:
Rémi Verschelde
2017-11-13 09:27:07 +01:00
parent 6d0d9ebe06
commit 8c8d5c2d43
30 changed files with 565 additions and 240 deletions

View File

@@ -32,6 +32,8 @@ Member Functions
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_center_y<class_TileMap_get_center_y>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_clip_uv<class_TileMap_get_clip_uv>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_collision_bounce<class_TileMap_get_collision_bounce>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_collision_friction<class_TileMap_get_collision_friction>` **(** **)** const |
@@ -86,6 +88,8 @@ Member Functions
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_center_y<class_TileMap_set_center_y>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_clip_uv<class_TileMap_set_clip_uv>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_bounce<class_TileMap_set_collision_bounce>` **(** :ref:`float<class_float>` value **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_friction<class_TileMap_set_collision_friction>` **(** :ref:`float<class_float>` value **)** |
@@ -132,6 +136,10 @@ Emitted when a tilemap setting has changed.
Member Variables
----------------
.. _class_TileMap_cell_clip_uv:
- :ref:`bool<class_bool>` **cell_clip_uv**
.. _class_TileMap_cell_custom_transform:
- :ref:`Transform2D<class_transform2d>` **cell_custom_transform** - The custom :ref:`Transform2D<class_transform2d>` to be applied to the TileMap's cells.
@@ -251,6 +259,10 @@ Return true if tiles are to be centered in x coordinate (by default this is fals
Return true if tiles are to be centered in y coordinate (by default this is false and they are drawn from upper left cell corner).
.. _class_TileMap_get_clip_uv:
- :ref:`bool<class_bool>` **get_clip_uv** **(** **)** const
.. _class_TileMap_get_collision_bounce:
- :ref:`float<class_float>` **get_collision_bounce** **(** **)** const
@@ -413,6 +425,10 @@ Set tiles to be centered in x coordinate. (by default this is false and they are
Set tiles to be centered in y coordinate. (by default this is false and they are drawn from upper left cell corner).
.. _class_TileMap_set_clip_uv:
- void **set_clip_uv** **(** :ref:`bool<class_bool>` enable **)**
.. _class_TileMap_set_collision_bounce:
- void **set_collision_bounce** **(** :ref:`float<class_float>` value **)**