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classref: Sync with current master branch
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@@ -32,6 +32,8 @@ Member Functions
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_center_y<class_TileMap_get_center_y>` **(** **)** const |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`get_clip_uv<class_TileMap_get_clip_uv>` **(** **)** const |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_collision_bounce<class_TileMap_get_collision_bounce>` **(** **)** const |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_collision_friction<class_TileMap_get_collision_friction>` **(** **)** const |
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@@ -86,6 +88,8 @@ Member Functions
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_center_y<class_TileMap_set_center_y>` **(** :ref:`bool<class_bool>` enable **)** |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_clip_uv<class_TileMap_set_clip_uv>` **(** :ref:`bool<class_bool>` enable **)** |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_collision_bounce<class_TileMap_set_collision_bounce>` **(** :ref:`float<class_float>` value **)** |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_collision_friction<class_TileMap_set_collision_friction>` **(** :ref:`float<class_float>` value **)** |
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@@ -132,6 +136,10 @@ Emitted when a tilemap setting has changed.
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Member Variables
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----------------
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.. _class_TileMap_cell_clip_uv:
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- :ref:`bool<class_bool>` **cell_clip_uv**
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.. _class_TileMap_cell_custom_transform:
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- :ref:`Transform2D<class_transform2d>` **cell_custom_transform** - The custom :ref:`Transform2D<class_transform2d>` to be applied to the TileMap's cells.
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@@ -251,6 +259,10 @@ Return true if tiles are to be centered in x coordinate (by default this is fals
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Return true if tiles are to be centered in y coordinate (by default this is false and they are drawn from upper left cell corner).
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.. _class_TileMap_get_clip_uv:
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- :ref:`bool<class_bool>` **get_clip_uv** **(** **)** const
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.. _class_TileMap_get_collision_bounce:
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- :ref:`float<class_float>` **get_collision_bounce** **(** **)** const
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@@ -413,6 +425,10 @@ Set tiles to be centered in x coordinate. (by default this is false and they are
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Set tiles to be centered in y coordinate. (by default this is false and they are drawn from upper left cell corner).
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.. _class_TileMap_set_clip_uv:
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- void **set_clip_uv** **(** :ref:`bool<class_bool>` enable **)**
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.. _class_TileMap_set_collision_bounce:
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- void **set_collision_bounce** **(** :ref:`float<class_float>` value **)**
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