Add example for clearcoat parameter (3.5)

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skyace65
2022-05-22 13:22:24 -04:00
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@@ -411,6 +411,15 @@ The *Clearcoat* parameter is used to add a secondary pass of transparent coat
to the material. This is common in car paint and toys. In practice, it's a
smaller specular blob added on top of the existing material.
The effect is extremely subtle in Godot 3 releases, and may require specific
lighting or looking at a material a specific way to notice a difference.
This can be seen in the image below where clearcoat is turned on in the
right.
.. image:: img/clearcoat_comparison.png
.. note:: The effect will be more noticeable in Godot 4.
Anisotropy
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