Link to C# Variant-compatible section directly

This commit is contained in:
31
2024-02-03 19:46:56 -08:00
parent c42e54bfbb
commit 8b94fc9501
9 changed files with 24 additions and 17 deletions

View File

@@ -26,7 +26,7 @@ them visible and editable in the editor. This way, artists and game designers
can modify values that later influence how the program runs. For this, a
special export syntax is provided.
Exporting can only be done with :ref:`Variant-compatible <doc_c_sharp_variant>` types.
Exporting can only be done with :ref:`c_sharp_variant_compatible_types`.
.. note::
@@ -543,7 +543,7 @@ The default value of Godot dictionaries is null. A different default can be spec
Exporting C# arrays
^^^^^^^^^^^^^^^^^^^
C# arrays can exported as long as the element type is a :ref:`Variant-compatible <doc_c_sharp_variant>` type.
C# arrays can exported as long as the element type is a :ref:`Variant-compatible type <c_sharp_variant_compatible_types>`.
.. code-block:: csharp