classref: Sync with current master branch (2e7fc81)

This commit is contained in:
Godot Organization
2024-02-24 03:20:02 +00:00
parent 4f21f44632
commit 8978497bb6
938 changed files with 42729 additions and 36889 deletions

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@@ -65,8 +65,8 @@ Property Descriptions
.. rst-class:: classref-property-setget
- void **set_current** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **is_current** **(** **)**
- |void| **set_current**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_current**\ (\ )
If ``true``, this origin node is currently being used by the :ref:`XRServer<class_XRServer>`. Only one origin point can be used at a time.
@@ -82,8 +82,8 @@ If ``true``, this origin node is currently being used by the :ref:`XRServer<clas
.. rst-class:: classref-property-setget
- void **set_world_scale** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_world_scale** **(** **)**
- |void| **set_world_scale**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_world_scale**\ (\ )
The scale of the game world compared to the real world. This is the same as :ref:`XRServer.world_scale<class_XRServer_property_world_scale>`. By default, most AR/VR platforms assume that 1 game unit corresponds to 1 real world meter.
@@ -94,3 +94,4 @@ The scale of the game world compared to the real world. This is the same as :ref
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`