classref: Sync with current master branch (2e7fc81)

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Godot Organization
2024-02-24 03:20:02 +00:00
parent 4f21f44632
commit 8978497bb6
938 changed files with 42729 additions and 36889 deletions

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@@ -99,8 +99,8 @@ Property Descriptions
.. rst-class:: classref-property-setget
- void **set_op_type** **(** :ref:`OpType<enum_VisualShaderNodeVectorBase_OpType>` value **)**
- :ref:`OpType<enum_VisualShaderNodeVectorBase_OpType>` **get_op_type** **(** **)**
- |void| **set_op_type**\ (\ value\: :ref:`OpType<enum_VisualShaderNodeVectorBase_OpType>`\ )
- :ref:`OpType<enum_VisualShaderNodeVectorBase_OpType>` **get_op_type**\ (\ )
A vector type that this operation is performed on.
@@ -111,3 +111,4 @@ A vector type that this operation is performed on.
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`