classref: Sync with current master branch (2e7fc81)

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Godot Organization
2024-02-24 03:20:02 +00:00
parent 4f21f44632
commit 8978497bb6
938 changed files with 42729 additions and 36889 deletions

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@@ -52,19 +52,19 @@ Methods
.. table::
:widths: auto
+-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`collide<class_Shape2D_method_collide>` **(** :ref:`Transform2D<class_Transform2D>` local_xform, :ref:`Shape2D<class_Shape2D>` with_shape, :ref:`Transform2D<class_Transform2D>` shape_xform **)** |
+-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`collide_and_get_contacts<class_Shape2D_method_collide_and_get_contacts>` **(** :ref:`Transform2D<class_Transform2D>` local_xform, :ref:`Shape2D<class_Shape2D>` with_shape, :ref:`Transform2D<class_Transform2D>` shape_xform **)** |
+-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`collide_with_motion<class_Shape2D_method_collide_with_motion>` **(** :ref:`Transform2D<class_Transform2D>` local_xform, :ref:`Vector2<class_Vector2>` local_motion, :ref:`Shape2D<class_Shape2D>` with_shape, :ref:`Transform2D<class_Transform2D>` shape_xform, :ref:`Vector2<class_Vector2>` shape_motion **)** |
+-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`collide_with_motion_and_get_contacts<class_Shape2D_method_collide_with_motion_and_get_contacts>` **(** :ref:`Transform2D<class_Transform2D>` local_xform, :ref:`Vector2<class_Vector2>` local_motion, :ref:`Shape2D<class_Shape2D>` with_shape, :ref:`Transform2D<class_Transform2D>` shape_xform, :ref:`Vector2<class_Vector2>` shape_motion **)** |
+-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`draw<class_Shape2D_method_draw>` **(** :ref:`RID<class_RID>` canvas_item, :ref:`Color<class_Color>` color **)** |
+-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_Rect2>` | :ref:`get_rect<class_Shape2D_method_get_rect>` **(** **)** |const| |
+-----------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`collide<class_Shape2D_method_collide>`\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`\ ) |
+-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`collide_and_get_contacts<class_Shape2D_method_collide_and_get_contacts>`\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`\ ) |
+-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`collide_with_motion<class_Shape2D_method_collide_with_motion>`\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, local_motion\: :ref:`Vector2<class_Vector2>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`, shape_motion\: :ref:`Vector2<class_Vector2>`\ ) |
+-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`collide_with_motion_and_get_contacts<class_Shape2D_method_collide_with_motion_and_get_contacts>`\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, local_motion\: :ref:`Vector2<class_Vector2>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`, shape_motion\: :ref:`Vector2<class_Vector2>`\ ) |
+-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`draw<class_Shape2D_method_draw>`\ (\ canvas_item\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ ) |
+-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Rect2<class_Rect2>` | :ref:`get_rect<class_Shape2D_method_get_rect>`\ (\ ) |const| |
+-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
@@ -83,8 +83,8 @@ Property Descriptions
.. rst-class:: classref-property-setget
- void **set_custom_solver_bias** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_custom_solver_bias** **(** **)**
- |void| **set_custom_solver_bias**\ (\ value\: :ref:`float<class_float>`\ )
- :ref:`float<class_float>` **get_custom_solver_bias**\ (\ )
The shape's custom solver bias. Defines how much bodies react to enforce contact separation when this shape is involved.
@@ -103,7 +103,7 @@ Method Descriptions
.. rst-class:: classref-method
:ref:`bool<class_bool>` **collide** **(** :ref:`Transform2D<class_Transform2D>` local_xform, :ref:`Shape2D<class_Shape2D>` with_shape, :ref:`Transform2D<class_Transform2D>` shape_xform **)**
:ref:`bool<class_bool>` **collide**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`\ )
Returns ``true`` if this shape is colliding with another.
@@ -117,7 +117,7 @@ This method needs the transformation matrix for this shape (``local_xform``), th
.. rst-class:: classref-method
:ref:`PackedVector2Array<class_PackedVector2Array>` **collide_and_get_contacts** **(** :ref:`Transform2D<class_Transform2D>` local_xform, :ref:`Shape2D<class_Shape2D>` with_shape, :ref:`Transform2D<class_Transform2D>` shape_xform **)**
:ref:`PackedVector2Array<class_PackedVector2Array>` **collide_and_get_contacts**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`\ )
Returns a list of contact point pairs where this shape touches another.
@@ -135,7 +135,7 @@ This method needs the transformation matrix for this shape (``local_xform``), th
.. rst-class:: classref-method
:ref:`bool<class_bool>` **collide_with_motion** **(** :ref:`Transform2D<class_Transform2D>` local_xform, :ref:`Vector2<class_Vector2>` local_motion, :ref:`Shape2D<class_Shape2D>` with_shape, :ref:`Transform2D<class_Transform2D>` shape_xform, :ref:`Vector2<class_Vector2>` shape_motion **)**
:ref:`bool<class_bool>` **collide_with_motion**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, local_motion\: :ref:`Vector2<class_Vector2>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`, shape_motion\: :ref:`Vector2<class_Vector2>`\ )
Returns whether this shape would collide with another, if a given movement was applied.
@@ -149,7 +149,7 @@ This method needs the transformation matrix for this shape (``local_xform``), th
.. rst-class:: classref-method
:ref:`PackedVector2Array<class_PackedVector2Array>` **collide_with_motion_and_get_contacts** **(** :ref:`Transform2D<class_Transform2D>` local_xform, :ref:`Vector2<class_Vector2>` local_motion, :ref:`Shape2D<class_Shape2D>` with_shape, :ref:`Transform2D<class_Transform2D>` shape_xform, :ref:`Vector2<class_Vector2>` shape_motion **)**
:ref:`PackedVector2Array<class_PackedVector2Array>` **collide_with_motion_and_get_contacts**\ (\ local_xform\: :ref:`Transform2D<class_Transform2D>`, local_motion\: :ref:`Vector2<class_Vector2>`, with_shape\: :ref:`Shape2D<class_Shape2D>`, shape_xform\: :ref:`Transform2D<class_Transform2D>`, shape_motion\: :ref:`Vector2<class_Vector2>`\ )
Returns a list of contact point pairs where this shape would touch another, if a given movement was applied.
@@ -167,7 +167,7 @@ This method needs the transformation matrix for this shape (``local_xform``), th
.. rst-class:: classref-method
void **draw** **(** :ref:`RID<class_RID>` canvas_item, :ref:`Color<class_Color>` color **)**
|void| **draw**\ (\ canvas_item\: :ref:`RID<class_RID>`, color\: :ref:`Color<class_Color>`\ )
Draws a solid shape onto a :ref:`CanvasItem<class_CanvasItem>` with the :ref:`RenderingServer<class_RenderingServer>` API filled with the specified ``color``. The exact drawing method is specific for each shape and cannot be configured.
@@ -179,7 +179,7 @@ Draws a solid shape onto a :ref:`CanvasItem<class_CanvasItem>` with the :ref:`Re
.. rst-class:: classref-method
:ref:`Rect2<class_Rect2>` **get_rect** **(** **)** |const|
:ref:`Rect2<class_Rect2>` **get_rect**\ (\ ) |const|
Returns a :ref:`Rect2<class_Rect2>` representing the shapes boundary.
@@ -190,3 +190,4 @@ Returns a :ref:`Rect2<class_Rect2>` representing the shapes boundary.
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`