classref: Sync with current master branch (2e7fc81)

This commit is contained in:
Godot Organization
2024-02-24 03:20:02 +00:00
parent 4f21f44632
commit 8978497bb6
938 changed files with 42729 additions and 36889 deletions

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@@ -29,17 +29,17 @@ Properties
.. table::
:widths: auto
+-------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`bool<class_bool>` | :ref:`collide_with_areas<class_PhysicsPointQueryParameters3D_property_collide_with_areas>` | ``false`` |
+-------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`bool<class_bool>` | :ref:`collide_with_bodies<class_PhysicsPointQueryParameters3D_property_collide_with_bodies>` | ``true`` |
+-------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`int<class_int>` | :ref:`collision_mask<class_PhysicsPointQueryParameters3D_property_collision_mask>` | ``4294967295`` |
+-------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`RID[]<class_RID>` | :ref:`exclude<class_PhysicsPointQueryParameters3D_property_exclude>` | ``[]`` |
+-------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`position<class_PhysicsPointQueryParameters3D_property_position>` | ``Vector3(0, 0, 0)`` |
+-------------------------------+----------------------------------------------------------------------------------------------+----------------------+
+----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`bool<class_bool>` | :ref:`collide_with_areas<class_PhysicsPointQueryParameters3D_property_collide_with_areas>` | ``false`` |
+----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`bool<class_bool>` | :ref:`collide_with_bodies<class_PhysicsPointQueryParameters3D_property_collide_with_bodies>` | ``true`` |
+----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`int<class_int>` | :ref:`collision_mask<class_PhysicsPointQueryParameters3D_property_collision_mask>` | ``4294967295`` |
+----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] | :ref:`exclude<class_PhysicsPointQueryParameters3D_property_exclude>` | ``[]`` |
+----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`position<class_PhysicsPointQueryParameters3D_property_position>` | ``Vector3(0, 0, 0)`` |
+----------------------------------------------------+----------------------------------------------------------------------------------------------+----------------------+
.. rst-class:: classref-section-separator
@@ -58,8 +58,8 @@ Property Descriptions
.. rst-class:: classref-property-setget
- void **set_collide_with_areas** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **is_collide_with_areas_enabled** **(** **)**
- |void| **set_collide_with_areas**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_collide_with_areas_enabled**\ (\ )
If ``true``, the query will take :ref:`Area3D<class_Area3D>`\ s into account.
@@ -75,8 +75,8 @@ If ``true``, the query will take :ref:`Area3D<class_Area3D>`\ s into account.
.. rst-class:: classref-property-setget
- void **set_collide_with_bodies** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **is_collide_with_bodies_enabled** **(** **)**
- |void| **set_collide_with_bodies**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_collide_with_bodies_enabled**\ (\ )
If ``true``, the query will take :ref:`PhysicsBody3D<class_PhysicsBody3D>`\ s into account.
@@ -92,8 +92,8 @@ If ``true``, the query will take :ref:`PhysicsBody3D<class_PhysicsBody3D>`\ s in
.. rst-class:: classref-property-setget
- void **set_collision_mask** **(** :ref:`int<class_int>` value **)**
- :ref:`int<class_int>` **get_collision_mask** **(** **)**
- |void| **set_collision_mask**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_collision_mask**\ (\ )
The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See `Collision layers and masks <../tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
@@ -105,12 +105,12 @@ The physics layers the query will detect (as a bitmask). By default, all collisi
.. rst-class:: classref-property
:ref:`RID[]<class_RID>` **exclude** = ``[]``
:ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **exclude** = ``[]``
.. rst-class:: classref-property-setget
- void **set_exclude** **(** :ref:`RID[]<class_RID>` value **)**
- :ref:`RID[]<class_RID>` **get_exclude** **(** **)**
- |void| **set_exclude**\ (\ value\: :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\]\ )
- :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **get_exclude**\ (\ )
The list of object :ref:`RID<class_RID>`\ s that will be excluded from collisions. Use :ref:`CollisionObject3D.get_rid<class_CollisionObject3D_method_get_rid>` to get the :ref:`RID<class_RID>` associated with a :ref:`CollisionObject3D<class_CollisionObject3D>`-derived node.
@@ -126,8 +126,8 @@ The list of object :ref:`RID<class_RID>`\ s that will be excluded from collision
.. rst-class:: classref-property-setget
- void **set_position** **(** :ref:`Vector3<class_Vector3>` value **)**
- :ref:`Vector3<class_Vector3>` **get_position** **(** **)**
- |void| **set_position**\ (\ value\: :ref:`Vector3<class_Vector3>`\ )
- :ref:`Vector3<class_Vector3>` **get_position**\ (\ )
The position being queried for, in global coordinates.
@@ -138,3 +138,4 @@ The position being queried for, in global coordinates.
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`