diff --git a/tutorials/scripting/c_sharp/c_sharp_style_guide.rst b/tutorials/scripting/c_sharp/c_sharp_style_guide.rst index 2787d3552..0bca591a2 100644 --- a/tutorials/scripting/c_sharp/c_sharp_style_guide.rst +++ b/tutorials/scripting/c_sharp/c_sharp_style_guide.rst @@ -20,9 +20,10 @@ of the language, we encourage you to do the same, especially if you do not have Language specification ---------------------- -Godot currently uses **C# version 7.0** in its engine and example source code. So, before we move to -a newer version, care must be taken to avoid mixing language features only available in C# 7.1 or -later. +Godot currently uses **C# version 10.0** in its engine and example source code, +as this is the version supported by .NET 6.0 (the current baseline requirement). +So, before we move to a newer version, care must be taken to avoid mixing +language features only available in C# 11.0 or later. For detailed information on C# features in different versions, please see `What's New in C# `_.