classref: Sync with current master branch (61accf0)

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Godot Organization
2024-10-26 03:21:16 +00:00
parent d7135355fa
commit 85ce5bdfd1
32 changed files with 612 additions and 89 deletions

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@@ -59,6 +59,8 @@ Methods
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>` | :ref:`get_shader_uniform_list<class_Shader_method_get_shader_uniform_list>`\ (\ get_groups\: :ref:`bool<class_bool>` = false\ ) |
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`inspect_native_shader_code<class_Shader_method_inspect_native_shader_code>`\ (\ ) |
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_default_texture_parameter<class_Shader_method_set_default_texture_parameter>`\ (\ name\: :ref:`StringName<class_StringName>`, texture\: :ref:`Texture<class_Texture>`, index\: :ref:`int<class_int>` = 0\ ) |
+-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
@@ -190,6 +192,18 @@ If argument ``get_groups`` is true, parameter grouping hints will be provided.
----
.. _class_Shader_method_inspect_native_shader_code:
.. rst-class:: classref-method
|void| **inspect_native_shader_code**\ (\ ) :ref:`🔗<class_Shader_method_inspect_native_shader_code>`
Only available when running in the editor. Opens a popup that visualizes the generated shader code, including all variants and internal shader code. See also :ref:`Material.inspect_native_shader_code<class_Material_method_inspect_native_shader_code>`.
.. rst-class:: classref-item-separator
----
.. _class_Shader_method_set_default_texture_parameter:
.. rst-class:: classref-method