diff --git a/tutorials/3d/baked_lightmaps.rst b/tutorials/3d/baked_lightmaps.rst index c72c434c8..517a71f69 100644 --- a/tutorials/3d/baked_lightmaps.rst +++ b/tutorials/3d/baked_lightmaps.rst @@ -275,7 +275,7 @@ Several more options are present for baking: Tweaks ^^^^^^ -- **Quality:** Three bake quality modes are provided: Low, Medium, High, and Ultra. +- **Quality:** Four bake quality modes are provided: Low, Medium, High, and Ultra. Higher quality takes more time, but result in a better-looking lightmap with less noise. The difference is especially noticeable with emissive materials or areas that get little to no direct lighting.