Merge branch 'master' into 3.2

This commit is contained in:
Rémi Verschelde
2020-06-22 11:16:25 +02:00
62 changed files with 989 additions and 369 deletions

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@@ -518,7 +518,7 @@ The space in which an object's position is the origin of the universe. Because t
of the origin can be at ``N`` many locations, the values derived from local space change
with the position of the origin.
.. note:: This stack overflow question has a much better explanation of world space and local space.
.. note:: This question from Game Development Stack Exchange has a much better explanation of world space and local space.
https://gamedev.stackexchange.com/questions/65783/what-are-world-space-and-eye-space-in-game-development
(Local space and eye space are essentially the same thing in this context)