classref: Sync with current master branch (b51ee8b)

This commit is contained in:
Godot Organization
2023-08-19 03:18:29 +00:00
parent e0dca52b2a
commit 8028db9f2e
76 changed files with 721 additions and 264 deletions

View File

@@ -12,14 +12,14 @@ GradientTexture2D
**Inherits:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Gradient-filled 2D texture.
A 2D texture that creates a pattern with colors obtained from a :ref:`Gradient<class_Gradient>`.
.. rst-class:: classref-introduction-group
Description
-----------
The texture uses a :ref:`Gradient<class_Gradient>` to fill the texture data in 2D space. The gradient is filled according to the specified :ref:`fill<class_GradientTexture2D_property_fill>` and :ref:`repeat<class_GradientTexture2D_property_repeat>` types using colors obtained from the gradient. The texture does not necessarily represent an exact copy of the gradient, but instead an interpolation of samples obtained from the gradient at fixed steps (see :ref:`width<class_GradientTexture2D_property_width>` and :ref:`height<class_GradientTexture2D_property_height>`). See also :ref:`GradientTexture1D<class_GradientTexture1D>`, :ref:`CurveTexture<class_CurveTexture>` and :ref:`CurveXYZTexture<class_CurveXYZTexture>`.
A 2D texture that obtains colors from a :ref:`Gradient<class_Gradient>` to fill the texture data. This texture is able to transform a color transition into different patterns such as a linear or a radial gradient. The gradient is sampled individually for each pixel so it does not necessarily represent an exact copy of the gradient(see :ref:`width<class_GradientTexture2D_property_width>` and :ref:`height<class_GradientTexture2D_property_height>`). See also :ref:`GradientTexture1D<class_GradientTexture1D>`, :ref:`CurveTexture<class_CurveTexture>` and :ref:`CurveXYZTexture<class_CurveXYZTexture>`.
.. rst-class:: classref-reftable-group