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Merge pull request #7518 from Calinou/release-policy-add-compatibility-policy
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@@ -33,10 +33,8 @@ Godot 3.x for the following reasons:
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- `Godot 3.x is tried and true, while Godot 4 remains in its early stages. <https://godotengine.org/article/release-management-4-0-and-beyond>`__
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- Godot 4.0 is expected to contain workflow and performance issues that Godot
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3.x doesn't have. If stability is crucial to your project, it's recommended to
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wait for the first minor release in the 4.x series to land, along with its
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respective patch release. This means staying on Godot 3.x until Godot 4.1.1 is
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released.
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3.x doesn't have. These issues will be ironed out over time in future
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Godot 4.x releases.
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- Godot 4 has fewer third-party tutorials available compared to Godot 3.x.
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If you're new to game engines, you may have a better experience using Godot 3.x
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