classref: Sync with current master branch (6916349)

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Godot Organization
2023-10-07 03:19:15 +00:00
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@@ -73,7 +73,7 @@ Property Descriptions
- void **set_bias** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_bias** **(** **)**
When :ref:`node_a<class_Joint2D_property_node_a>` and :ref:`node_b<class_Joint2D_property_node_b>` move in different directions the ``bias`` controls how fast the joint pulls them back to their original position. The lower the ``bias`` the more the two bodies can pull on the joint.
When :ref:`node_a<class_Joint2D_property_node_a>` and :ref:`node_b<class_Joint2D_property_node_b>` move in different directions the :ref:`bias<class_Joint2D_property_bias>` controls how fast the joint pulls them back to their original position. The lower the :ref:`bias<class_Joint2D_property_bias>` the more the two bodies can pull on the joint.
When set to ``0``, the default value from :ref:`ProjectSettings.physics/2d/solver/default_constraint_bias<class_ProjectSettings_property_physics/2d/solver/default_constraint_bias>` is used.