classref: Sync with current master branch (c12d635)

This commit is contained in:
Godot Organization
2023-09-23 03:18:39 +00:00
parent d980b87906
commit 7c71041ac3
21 changed files with 455 additions and 68 deletions

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@@ -40,6 +40,8 @@ Properties
+---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Dictionary<class_Dictionary>` | :ref:`application/copyright_localized<class_EditorExportPlatformMacOS_property_application/copyright_localized>` |
+---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`application/export_angle<class_EditorExportPlatformMacOS_property_application/export_angle>` |
+---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`application/icon<class_EditorExportPlatformMacOS_property_application/icon>` |
+---------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`application/icon_interpolation<class_EditorExportPlatformMacOS_property_application/icon_interpolation>` |
@@ -268,6 +270,18 @@ Copyright notice for the bundle visible to the user (localized).
----
.. _class_EditorExportPlatformMacOS_property_application/export_angle:
.. rst-class:: classref-property
:ref:`int<class_int>` **application/export_angle**
If set to ``1``, ANGLE libraries are exported with the exported application. If set to ``0``, ANGLE libraries are exported only if :ref:`ProjectSettings.rendering/gl_compatibility/driver<class_ProjectSettings_property_rendering/gl_compatibility/driver>` is set to ``"opengl3_angle"``.
.. rst-class:: classref-item-separator
----
.. _class_EditorExportPlatformMacOS_property_application/icon:
.. rst-class:: classref-property