From 7ba063097c7ac730a326b5b1ff98ad400d6516ed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 11 May 2018 12:30:22 +0200 Subject: [PATCH] Merge pull request #1438 from mani144/patch-1 fixing Arc polygon function example for GDScript --- tutorials/2d/custom_drawing_in_2d.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/2d/custom_drawing_in_2d.rst b/tutorials/2d/custom_drawing_in_2d.rst index f2ea5761d..052cb8320 100644 --- a/tutorials/2d/custom_drawing_in_2d.rst +++ b/tutorials/2d/custom_drawing_in_2d.rst @@ -246,7 +246,7 @@ We can take this a step further and not only write a function that draws the pla var colors = PoolColorArray([color]) for i in range(nb_points+1): - var angle_point = deg2rad(angle_from + i * (angle_to - angle_from) / nb_points - 90 + var angle_point = deg2rad(angle_from + i * (angle_to - angle_from) / nb_points - 90) points_arc.push_back(center + Vector2(cos(angle_point), sin(angle_point)) * radius) draw_polygon(points_arc, colors)