mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357. Fixes #3071.
This commit is contained in:
@@ -31,9 +31,9 @@ Changes a variable's value to the given input.
|
||||
Properties
|
||||
----------
|
||||
|
||||
+-----------------------------+------------------------------------------------------------------+----+
|
||||
| :ref:`String<class_String>` | :ref:`var_name<class_VisualScriptVariableSet_property_var_name>` | "" |
|
||||
+-----------------------------+------------------------------------------------------------------+----+
|
||||
+-----------------------------+------------------------------------------------------------------+--------+
|
||||
| :ref:`String<class_String>` | :ref:`var_name<class_VisualScriptVariableSet_property_var_name>` | ``""`` |
|
||||
+-----------------------------+------------------------------------------------------------------+--------+
|
||||
|
||||
Property Descriptions
|
||||
---------------------
|
||||
@@ -43,7 +43,7 @@ Property Descriptions
|
||||
- :ref:`String<class_String>` **var_name**
|
||||
|
||||
+-----------+---------------------+
|
||||
| *Default* | "" |
|
||||
| *Default* | ``""`` |
|
||||
+-----------+---------------------+
|
||||
| *Setter* | set_variable(value) |
|
||||
+-----------+---------------------+
|
||||
|
||||
Reference in New Issue
Block a user