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classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357. Fixes #3071.
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@@ -29,11 +29,11 @@ none
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Properties
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----------
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+-----------------------------+----------------------------------------------------------------------+----------+
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| :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptClassConstant_property_base_type>` | "Object" |
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+-----------------------------+----------------------------------------------------------------------+----------+
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| :ref:`String<class_String>` | :ref:`constant<class_VisualScriptClassConstant_property_constant>` | "" |
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+-----------------------------+----------------------------------------------------------------------+----------+
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+-----------------------------+----------------------------------------------------------------------+--------------+
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| :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptClassConstant_property_base_type>` | ``"Object"`` |
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+-----------------------------+----------------------------------------------------------------------+--------------+
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| :ref:`String<class_String>` | :ref:`constant<class_VisualScriptClassConstant_property_constant>` | ``""`` |
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+-----------------------------+----------------------------------------------------------------------+--------------+
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Property Descriptions
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---------------------
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@@ -43,7 +43,7 @@ Property Descriptions
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- :ref:`String<class_String>` **base_type**
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+-----------+----------------------+
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| *Default* | "Object" |
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| *Default* | ``"Object"`` |
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+-----------+----------------------+
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| *Setter* | set_base_type(value) |
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+-----------+----------------------+
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@@ -59,7 +59,7 @@ The constant's parent class.
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- :ref:`String<class_String>` **constant**
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+-----------+---------------------------+
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| *Default* | "" |
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| *Default* | ``""`` |
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+-----------+---------------------------+
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| *Setter* | set_class_constant(value) |
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+-----------+---------------------------+
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