classref: Use code markup for default values/overrides

Sync with godotengine/godot#35357.
Fixes #3071.
This commit is contained in:
Rémi Verschelde
2020-01-20 12:41:27 +01:00
parent 0ac1767a3f
commit 782dd64a19
410 changed files with 9572 additions and 9572 deletions

View File

@@ -30,9 +30,9 @@ Tutorials
Properties
----------
+-----------------------------+--------------------------------------------------+------+
| :ref:`String<class_String>` | :ref:`locale<class_Translation_property_locale>` | "en" |
+-----------------------------+--------------------------------------------------+------+
+-----------------------------+--------------------------------------------------+----------+
| :ref:`String<class_String>` | :ref:`locale<class_Translation_property_locale>` | ``"en"`` |
+-----------------------------+--------------------------------------------------+----------+
Methods
-------
@@ -57,7 +57,7 @@ Property Descriptions
- :ref:`String<class_String>` **locale**
+-----------+-------------------+
| *Default* | "en" |
| *Default* | ``"en"`` |
+-----------+-------------------+
| *Setter* | set_locale(value) |
+-----------+-------------------+