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classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357. Fixes #3071.
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@@ -16,9 +16,9 @@ StreamPeerBuffer
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Properties
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----------
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+-------------------------------------------+---------------------------------------------------------------+-------------------+
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| :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`data_array<class_StreamPeerBuffer_property_data_array>` | PoolByteArray( ) |
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+-------------------------------------------+---------------------------------------------------------------+-------------------+
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+-------------------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`data_array<class_StreamPeerBuffer_property_data_array>` | ``PoolByteArray( )`` |
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+-------------------------------------------+---------------------------------------------------------------+-----------------------+
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Methods
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-------
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@@ -45,7 +45,7 @@ Property Descriptions
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- :ref:`PoolByteArray<class_PoolByteArray>` **data_array**
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+-----------+-----------------------+
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| *Default* | PoolByteArray( ) |
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| *Default* | ``PoolByteArray( )`` |
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+-----------+-----------------------+
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| *Setter* | set_data_array(value) |
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+-----------+-----------------------+
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