classref: Use code markup for default values/overrides

Sync with godotengine/godot#35357.
Fixes #3071.
This commit is contained in:
Rémi Verschelde
2020-01-20 12:41:27 +01:00
parent 0ac1767a3f
commit 782dd64a19
410 changed files with 9572 additions and 9572 deletions

View File

@@ -26,15 +26,15 @@ Tutorials
Properties
----------
+-------------------------------+----------------------------------------------------------------+-----------------+
| :ref:`float<class_float>` | :ref:`pressure<class_InputEventMouseMotion_property_pressure>` | 0.0 |
+-------------------------------+----------------------------------------------------------------+-----------------+
| :ref:`Vector2<class_Vector2>` | :ref:`relative<class_InputEventMouseMotion_property_relative>` | Vector2( 0, 0 ) |
+-------------------------------+----------------------------------------------------------------+-----------------+
| :ref:`Vector2<class_Vector2>` | :ref:`speed<class_InputEventMouseMotion_property_speed>` | Vector2( 0, 0 ) |
+-------------------------------+----------------------------------------------------------------+-----------------+
| :ref:`Vector2<class_Vector2>` | :ref:`tilt<class_InputEventMouseMotion_property_tilt>` | Vector2( 0, 0 ) |
+-------------------------------+----------------------------------------------------------------+-----------------+
+-------------------------------+----------------------------------------------------------------+---------------------+
| :ref:`float<class_float>` | :ref:`pressure<class_InputEventMouseMotion_property_pressure>` | ``0.0`` |
+-------------------------------+----------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`relative<class_InputEventMouseMotion_property_relative>` | ``Vector2( 0, 0 )`` |
+-------------------------------+----------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`speed<class_InputEventMouseMotion_property_speed>` | ``Vector2( 0, 0 )`` |
+-------------------------------+----------------------------------------------------------------+---------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`tilt<class_InputEventMouseMotion_property_tilt>` | ``Vector2( 0, 0 )`` |
+-------------------------------+----------------------------------------------------------------+---------------------+
Property Descriptions
---------------------
@@ -44,7 +44,7 @@ Property Descriptions
- :ref:`float<class_float>` **pressure**
+-----------+---------------------+
| *Default* | 0.0 |
| *Default* | ``0.0`` |
+-----------+---------------------+
| *Setter* | set_pressure(value) |
+-----------+---------------------+
@@ -60,7 +60,7 @@ Represents the pressure the user puts on the pen. Ranges from ``0.0`` to ``1.0``
- :ref:`Vector2<class_Vector2>` **relative**
+-----------+---------------------+
| *Default* | Vector2( 0, 0 ) |
| *Default* | ``Vector2( 0, 0 )`` |
+-----------+---------------------+
| *Setter* | set_relative(value) |
+-----------+---------------------+
@@ -75,13 +75,13 @@ The mouse position relative to the previous position (position at the last frame
- :ref:`Vector2<class_Vector2>` **speed**
+-----------+------------------+
| *Default* | Vector2( 0, 0 ) |
+-----------+------------------+
| *Setter* | set_speed(value) |
+-----------+------------------+
| *Getter* | get_speed() |
+-----------+------------------+
+-----------+---------------------+
| *Default* | ``Vector2( 0, 0 )`` |
+-----------+---------------------+
| *Setter* | set_speed(value) |
+-----------+---------------------+
| *Getter* | get_speed() |
+-----------+---------------------+
The mouse speed in pixels per second.
@@ -91,13 +91,13 @@ The mouse speed in pixels per second.
- :ref:`Vector2<class_Vector2>` **tilt**
+-----------+-----------------+
| *Default* | Vector2( 0, 0 ) |
+-----------+-----------------+
| *Setter* | set_tilt(value) |
+-----------+-----------------+
| *Getter* | get_tilt() |
+-----------+-----------------+
+-----------+---------------------+
| *Default* | ``Vector2( 0, 0 )`` |
+-----------+---------------------+
| *Setter* | set_tilt(value) |
+-----------+---------------------+
| *Getter* | get_tilt() |
+-----------+---------------------+
Represents the angles of tilt of the pen. Positive X-coordinate value indicates a tilt to the right. Positive Y-coordinate value indicates a tilt toward the user. Ranges from ``-1.0`` to ``1.0`` for both axes.