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classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357. Fixes #3071.
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@@ -21,17 +21,17 @@ Provides a 2D collision polygon to a :ref:`CollisionObject2D<class_CollisionObje
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Properties
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----------
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+----------------------+
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| :ref:`BuildMode<enum_CollisionPolygon2D_BuildMode>` | :ref:`build_mode<class_CollisionPolygon2D_property_build_mode>` | 0 |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+----------------------+
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| :ref:`bool<class_bool>` | :ref:`disabled<class_CollisionPolygon2D_property_disabled>` | false |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+----------------------+
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| :ref:`bool<class_bool>` | :ref:`one_way_collision<class_CollisionPolygon2D_property_one_way_collision>` | false |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+----------------------+
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| :ref:`float<class_float>` | :ref:`one_way_collision_margin<class_CollisionPolygon2D_property_one_way_collision_margin>` | 1.0 |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+----------------------+
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| :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`polygon<class_CollisionPolygon2D_property_polygon>` | PoolVector2Array( ) |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+----------------------+
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
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| :ref:`BuildMode<enum_CollisionPolygon2D_BuildMode>` | :ref:`build_mode<class_CollisionPolygon2D_property_build_mode>` | ``0`` |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
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| :ref:`bool<class_bool>` | :ref:`disabled<class_CollisionPolygon2D_property_disabled>` | ``false`` |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
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| :ref:`bool<class_bool>` | :ref:`one_way_collision<class_CollisionPolygon2D_property_one_way_collision>` | ``false`` |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
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| :ref:`float<class_float>` | :ref:`one_way_collision_margin<class_CollisionPolygon2D_property_one_way_collision_margin>` | ``1.0`` |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
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| :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`polygon<class_CollisionPolygon2D_property_polygon>` | ``PoolVector2Array( )`` |
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+-----------------------------------------------------+---------------------------------------------------------------------------------------------+--------------------------+
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Enumerations
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------------
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@@ -56,7 +56,7 @@ Property Descriptions
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- :ref:`BuildMode<enum_CollisionPolygon2D_BuildMode>` **build_mode**
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+-----------+-----------------------+
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| *Default* | 0 |
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| *Default* | ``0`` |
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+-----------+-----------------------+
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| *Setter* | set_build_mode(value) |
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+-----------+-----------------------+
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@@ -72,7 +72,7 @@ Collision build mode. Use one of the :ref:`BuildMode<enum_CollisionPolygon2D_Bui
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- :ref:`bool<class_bool>` **disabled**
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+-----------+---------------------+
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| *Default* | false |
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| *Default* | ``false`` |
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+-----------+---------------------+
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| *Setter* | set_disabled(value) |
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+-----------+---------------------+
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@@ -88,7 +88,7 @@ If ``true``, no collisions will be detected.
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- :ref:`bool<class_bool>` **one_way_collision**
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+-----------+--------------------------------+
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| *Default* | false |
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| *Default* | ``false`` |
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+-----------+--------------------------------+
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| *Setter* | set_one_way_collision(value) |
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+-----------+--------------------------------+
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@@ -104,7 +104,7 @@ If ``true``, only edges that face up, relative to ``CollisionPolygon2D``'s rotat
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- :ref:`float<class_float>` **one_way_collision_margin**
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+-----------+-------------------------------------+
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| *Default* | 1.0 |
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| *Default* | ``1.0`` |
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+-----------+-------------------------------------+
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| *Setter* | set_one_way_collision_margin(value) |
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+-----------+-------------------------------------+
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@@ -117,13 +117,13 @@ If ``true``, only edges that face up, relative to ``CollisionPolygon2D``'s rotat
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- :ref:`PoolVector2Array<class_PoolVector2Array>` **polygon**
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+-----------+----------------------+
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| *Default* | PoolVector2Array( ) |
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+-----------+----------------------+
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| *Setter* | set_polygon(value) |
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+-----------+----------------------+
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| *Getter* | get_polygon() |
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+-----------+----------------------+
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+-----------+--------------------------+
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| *Default* | ``PoolVector2Array( )`` |
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+-----------+--------------------------+
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| *Setter* | set_polygon(value) |
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+-----------+--------------------------+
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| *Getter* | get_polygon() |
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+-----------+--------------------------+
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The polygon's list of vertices. The final point will be connected to the first. The returned value is a clone of the :ref:`PoolVector2Array<class_PoolVector2Array>`, not a reference.
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