classref: Use code markup for default values/overrides

Sync with godotengine/godot#35357.
Fixes #3071.
This commit is contained in:
Rémi Verschelde
2020-01-20 12:41:27 +01:00
parent 0ac1767a3f
commit 782dd64a19
410 changed files with 9572 additions and 9572 deletions

View File

@@ -33,21 +33,21 @@ Compressor has many uses in the mix:
Properties
----------
+-----------------------------+--------------------------------------------------------------------+-------+
| :ref:`float<class_float>` | :ref:`attack_us<class_AudioEffectCompressor_property_attack_us>` | 20.0 |
+-----------------------------+--------------------------------------------------------------------+-------+
| :ref:`float<class_float>` | :ref:`gain<class_AudioEffectCompressor_property_gain>` | 0.0 |
+-----------------------------+--------------------------------------------------------------------+-------+
| :ref:`float<class_float>` | :ref:`mix<class_AudioEffectCompressor_property_mix>` | 1.0 |
+-----------------------------+--------------------------------------------------------------------+-------+
| :ref:`float<class_float>` | :ref:`ratio<class_AudioEffectCompressor_property_ratio>` | 4.0 |
+-----------------------------+--------------------------------------------------------------------+-------+
| :ref:`float<class_float>` | :ref:`release_ms<class_AudioEffectCompressor_property_release_ms>` | 250.0 |
+-----------------------------+--------------------------------------------------------------------+-------+
| :ref:`String<class_String>` | :ref:`sidechain<class_AudioEffectCompressor_property_sidechain>` | "" |
+-----------------------------+--------------------------------------------------------------------+-------+
| :ref:`float<class_float>` | :ref:`threshold<class_AudioEffectCompressor_property_threshold>` | 0.0 |
+-----------------------------+--------------------------------------------------------------------+-------+
+-----------------------------+--------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`attack_us<class_AudioEffectCompressor_property_attack_us>` | ``20.0`` |
+-----------------------------+--------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`gain<class_AudioEffectCompressor_property_gain>` | ``0.0`` |
+-----------------------------+--------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`mix<class_AudioEffectCompressor_property_mix>` | ``1.0`` |
+-----------------------------+--------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`ratio<class_AudioEffectCompressor_property_ratio>` | ``4.0`` |
+-----------------------------+--------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`release_ms<class_AudioEffectCompressor_property_release_ms>` | ``250.0`` |
+-----------------------------+--------------------------------------------------------------------+-----------+
| :ref:`String<class_String>` | :ref:`sidechain<class_AudioEffectCompressor_property_sidechain>` | ``""`` |
+-----------------------------+--------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`threshold<class_AudioEffectCompressor_property_threshold>` | ``0.0`` |
+-----------------------------+--------------------------------------------------------------------+-----------+
Property Descriptions
---------------------
@@ -57,7 +57,7 @@ Property Descriptions
- :ref:`float<class_float>` **attack_us**
+-----------+----------------------+
| *Default* | 20.0 |
| *Default* | ``20.0`` |
+-----------+----------------------+
| *Setter* | set_attack_us(value) |
+-----------+----------------------+
@@ -73,7 +73,7 @@ Compressor's reaction time when the signal exceeds the threshold, in microsecond
- :ref:`float<class_float>` **gain**
+-----------+-----------------+
| *Default* | 0.0 |
| *Default* | ``0.0`` |
+-----------+-----------------+
| *Setter* | set_gain(value) |
+-----------+-----------------+
@@ -89,7 +89,7 @@ Gain applied to the output signal.
- :ref:`float<class_float>` **mix**
+-----------+----------------+
| *Default* | 1.0 |
| *Default* | ``1.0`` |
+-----------+----------------+
| *Setter* | set_mix(value) |
+-----------+----------------+
@@ -105,7 +105,7 @@ Balance between original signal and effect signal. Value can range from 0 (total
- :ref:`float<class_float>` **ratio**
+-----------+------------------+
| *Default* | 4.0 |
| *Default* | ``4.0`` |
+-----------+------------------+
| *Setter* | set_ratio(value) |
+-----------+------------------+
@@ -121,7 +121,7 @@ Amount of compression applied to the audio once it passes the threshold level. T
- :ref:`float<class_float>` **release_ms**
+-----------+-----------------------+
| *Default* | 250.0 |
| *Default* | ``250.0`` |
+-----------+-----------------------+
| *Setter* | set_release_ms(value) |
+-----------+-----------------------+
@@ -137,7 +137,7 @@ Compressor's delay time to stop reducing the signal after the signal level falls
- :ref:`String<class_String>` **sidechain**
+-----------+----------------------+
| *Default* | "" |
| *Default* | ``""`` |
+-----------+----------------------+
| *Setter* | set_sidechain(value) |
+-----------+----------------------+
@@ -153,7 +153,7 @@ Reduce the sound level using another audio bus for threshold detection.
- :ref:`float<class_float>` **threshold**
+-----------+----------------------+
| *Default* | 0.0 |
| *Default* | ``0.0`` |
+-----------+----------------------+
| *Setter* | set_threshold(value) |
+-----------+----------------------+