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classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357. Fixes #3071.
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@@ -25,9 +25,9 @@ The :ref:`ARVRController<class_ARVRController>` and :ref:`ARVRAnchor<class_ARVRA
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Properties
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----------
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+---------------------------+------------------------------------------------------------+-----+
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| :ref:`float<class_float>` | :ref:`rumble<class_ARVRPositionalTracker_property_rumble>` | 0.0 |
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+---------------------------+------------------------------------------------------------+-----+
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+---------------------------+------------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`rumble<class_ARVRPositionalTracker_property_rumble>` | ``0.0`` |
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+---------------------------+------------------------------------------------------------+---------+
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Methods
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-------
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@@ -81,7 +81,7 @@ Property Descriptions
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- :ref:`float<class_float>` **rumble**
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+-----------+-------------------+
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| *Default* | 0.0 |
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| *Default* | ``0.0`` |
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+-----------+-------------------+
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| *Setter* | set_rumble(value) |
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+-----------+-------------------+
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