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classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357. Fixes #3071.
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@@ -29,9 +29,9 @@ This node has three inputs:
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Properties
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----------
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+-------------------------+----------------------------------------------------+-------+
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| :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeAdd3_property_sync>` | false |
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+-------------------------+----------------------------------------------------+-------+
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+-------------------------+----------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeAdd3_property_sync>` | ``false`` |
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+-------------------------+----------------------------------------------------+-----------+
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Property Descriptions
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---------------------
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@@ -41,7 +41,7 @@ Property Descriptions
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- :ref:`bool<class_bool>` **sync**
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+-----------+---------------------+
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| *Default* | false |
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| *Default* | ``false`` |
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+-----------+---------------------+
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| *Setter* | set_use_sync(value) |
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+-----------+---------------------+
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