classref: Sync with current master branch (e0603ae)

This commit is contained in:
Godot Organization
2025-07-23 22:05:40 +00:00
parent 22d53a8580
commit 77812833de
2 changed files with 4 additions and 4 deletions

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@@ -210,7 +210,7 @@ Changes the alignment of the underlying :ref:`LineEdit<class_LineEdit>`.
If not ``0``, sets the step when interacting with the arrow buttons of the **SpinBox**.
\ **Note:** :ref:`Range.value<class_Range_property_value>` will still be rounded to a multiple of :ref:`step<class_SpinBox_property_step>`.
\ **Note:** :ref:`Range.value<class_Range_property_value>` will still be rounded to a multiple of :ref:`Range.step<class_Range_property_step>`.
.. rst-class:: classref-item-separator
@@ -585,7 +585,7 @@ Up button icon when the button is being pressed.
:ref:`Texture2D<class_Texture2D>` **updown** :ref:`🔗<class_SpinBox_theme_icon_updown>`
Single texture representing both the up and down buttons icons. It is displayed in the middle of the buttons and does not change upon interaction. It is recommended to use individual :ref:`up<class_SpinBox_theme_icon_up>` and :ref:`down<class_SpinBox_theme_icon_down>` graphics for better usability. This can also be used as additional decoration between the two buttons.
Single texture representing both the up and down buttons icons. It is displayed in the middle of the buttons and does not change upon interaction. If a valid icon is assigned, it will replace :ref:`up<class_SpinBox_theme_icon_up>` and :ref:`down<class_SpinBox_theme_icon_down>`.
.. rst-class:: classref-item-separator