mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Compiling for Win32: VS 2017 is supported
This commit is contained in:
@@ -12,7 +12,7 @@ For compiling under Windows, the following is required:
|
||||
|
||||
- Visual C++, `Visual
|
||||
Studio Community <https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx>`__
|
||||
(recommended), at least the 2013 version (12.0) up to 2015 (14.0).
|
||||
(recommended), version 2013 (12.0) or later.
|
||||
**Make sure you read Installing Visual Studio caveats below or you
|
||||
will have to run/download the installer again.**
|
||||
- `Python 2.7+ <https://www.python.org/downloads/>`__ (3.0 is
|
||||
@@ -59,7 +59,7 @@ your version of python (check via ``python --version`` mentioned above).
|
||||
Installing Visual Studio caveats
|
||||
--------------------------------
|
||||
|
||||
If installing VS 2015, make sure to run **Custom** installation, not
|
||||
If installing VS 2015 or later, make sure to run **Custom** installation, not
|
||||
**Typical** and select C++ as language there (and any other things you might
|
||||
need). The installer does not install C++ by default. C++ was the
|
||||
`only language made optional <https://blogs.msdn.microsoft.com/vcblog/2015/07/24/setup-changes-in-visual-studio-2015-affecting-c-developers/>`__
|
||||
|
||||
Reference in New Issue
Block a user