Merge branch 'master' into 3.2

This commit is contained in:
Rémi Verschelde
2020-07-30 15:42:16 +02:00
67 changed files with 1098 additions and 364 deletions

View File

@@ -3,6 +3,11 @@
Object class
============
.. seealso::
This page describes the C++ implementation of objects in Godot.
Looking for the Object class reference? :ref:`Have a look here. <class_Object>`
General definition
------------------