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Update tutorials/2d/particle_systems_2d.rst
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@@ -231,7 +231,7 @@ simulated every rendered frame.
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with the **Interpolate** property on GPUParticles2D.
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As a workaround, disable physics interpolation for the particles node by
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setting **Node > Physics Interpolation > Mode** at the bottom of the
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setting :menu:`Node > Physics Interpolation > Mode` at the bottom of the
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inspector, or convert the node to CPUParticles2D which supports
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physics interpolation.
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