diff --git a/tutorials/misc/change_scenes_manually.rst b/tutorials/misc/change_scenes_manually.rst index 36e3c6c4b..63603f4d7 100644 --- a/tutorials/misc/change_scenes_manually.rst +++ b/tutorials/misc/change_scenes_manually.rst @@ -130,7 +130,7 @@ a scene's data between scene changes (adding the scene to the root node). GetTree().GetRoot().AddChild(scene); -Perhaps instead they wish to display multiple scenes at the same time using a +Perhaps instead they wish to display multiple scenes at the same time using :ref:`ViewportContainers `. This is optimal in cases where the intent is to render different content in different parts of the screen. Minimaps and split-screen multiplayer are good examples.