Rider documentation follow-up. Revert 2 lines to have instructions aligned with a screenshot, it is a follow-up on 35f6b5fd5d

This commit is contained in:
Ivan Shakhov
2026-07-24 14:27:04 +02:00
parent 398025e435
commit 737efb0354

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@@ -63,8 +63,8 @@ if you want to debug the editor, you need to configure the debugger first.
- Ensure the following values for the C++ Project Run Configuration:
- Exe Path : ``$(LocalDebuggerCommand)``
- Program Arguments: ``--editor``
- Working Directory: ``<path to the Godot project>``
- Program Arguments: ``-e --path <path to the Godot project>``
- Working Directory: ``$(LocalDebuggerWorkingDirectory)``
- Before Launch has a value of "Build Project"
This will tell the executable to debug the specified project without opening the Project Manager.