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Snake-case .tscn, .gd and _on_* callbacks
Co-authored-by: Doug Thompson <s-git@dougthompson.co.uk>
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@@ -11,6 +11,6 @@ Godot stores the project settings in a project.godot file, a plain text file in
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To access that dialog, select Project -> Project Settings.
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Once the window opens, let's select a main scene. Locate the `Application/Run/Main Scene` property and click on it to select 'Hello.tscn'.
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Once the window opens, let's select a main scene. Locate the `Application/Run/Main Scene` property and click on it to select 'hello.tscn'.
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The project settings dialog provides a lot of options that can be saved to a project.godot file and shows their default values. If you change a value, a tick appears to the left of its name. This means that the property will be saved in the project.godot file and remembered.
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