diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index b6e869c0d..84d1fe2ed 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -26,7 +26,8 @@ jobs: - name: Linter checks run: | bash _tools/format.sh - codespell -I _tools/codespell-ignore.txt -x _tools/codespell-ignore-lines.txt -S tutorials/i18n/locales.rst {about,community,contributing,getting_started,tutorials}/{*.rst,**/*.rst,**/**/*.rst,**/**/**/*.rst} + + codespell -D- -D _tools/codespell-dict.txt -I _tools/codespell-ignore.txt -x _tools/codespell-ignore-lines.txt -S tutorials/i18n/locales.rst {about,community,contributing,getting_started,tutorials}/{*.rst,**/*.rst,**/**/*.rst,**/**/**/*.rst} # Use dummy builder to improve performance as we don't need the generated HTML in this workflow. - name: Sphinx build diff --git a/_tools/codespell-dict.txt b/_tools/codespell-dict.txt new file mode 100644 index 000000000..f8e93f339 --- /dev/null +++ b/_tools/codespell-dict.txt @@ -0,0 +1 @@ +anti-aliasing->antialiasing diff --git a/about/list_of_features.rst b/about/list_of_features.rst index b31d86ed3..442ad80ea 100644 --- a/about/list_of_features.rst +++ b/about/list_of_features.rst @@ -366,7 +366,7 @@ Rendering - ETC2 (not supported on macOS). - S3TC (not supported on mobile/Web platforms). -**Anti-aliasing:** +**Antialiasing:** - Temporal :ref:`antialiasing ` (TAA). - AMD FidelityFX Super Resolution 2.2 :ref:`antialiasing ` (FSR2), diff --git a/tutorials/2d/custom_drawing_in_2d.rst b/tutorials/2d/custom_drawing_in_2d.rst index c50fc0d8b..c522bd0d9 100644 --- a/tutorials/2d/custom_drawing_in_2d.rst +++ b/tutorials/2d/custom_drawing_in_2d.rst @@ -487,7 +487,7 @@ You should get the following output: Unlike ``draw_polygon()``, polylines can only have a single unique color for all its points (the second argument). This method has 2 additional arguments: the width of the line (which is as small as possible by default) -and enabling or disabling the anti-aliasing (it is disabled by default). +and enabling or disabling the antialiasing (it is disabled by default). The order of the ``_draw`` calls is important- like with the Node positions on the tree hierarchy, the different shapes will be drawn from top to bottom, diff --git a/tutorials/troubleshooting.rst b/tutorials/troubleshooting.rst index 8fe6efe5c..db3db4f12 100644 --- a/tutorials/troubleshooting.rst +++ b/tutorials/troubleshooting.rst @@ -177,7 +177,7 @@ OpenGL applications by your graphics driver. - **AMD (Windows):** Open the start menu and choose **AMD Software**. Click the settings "cog" icon in the top-right corner. Go to the **Graphics** tab, scroll to the bottom and click **Advanced** to unfold its settings. Disable - **Morphological Anti-Aliasing**. + **Morphological Antialiasing**. Third-party vendor-independent utilities such as vkBasalt may also force sharpening or FXAA on all Vulkan applications. You may want to check their